<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: iphone sdk mobile provisioning (0xe800003a, 0xe8000001, &#8230;)</title>
	<atom:link href="http://www.24100.net/2009/02/iphone-sdk-mobile-provisioning-0xe800003a-0xe8000001/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.24100.net/2009/02/iphone-sdk-mobile-provisioning-0xe800003a-0xe8000001/</link>
	<description>Ralf Rottmann – CTO at GrandCentrix, Blogger for The Next Web, iOS and Android Developer, Social Media Addict</description>
	<lastBuildDate>Sat, 10 Dec 2011 16:21:29 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Clave</title>
		<link>http://www.24100.net/2009/02/iphone-sdk-mobile-provisioning-0xe800003a-0xe8000001/comment-page-1/#comment-683</link>
		<dc:creator>Clave</dc:creator>
		<pubDate>Tue, 06 Oct 2009 14:18:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.24100.net/?p=176#comment-683</guid>
		<description>I followed all the steps mentioned, but still i&#039;m having the problem of getting Xcode error on provisioning profile as &#039;this provisioning profile does not have a valid signature or it has a valid but untrusted signature(or it has a valid but untrusted signature)&#039; when i try to download my application in my jalibroken iPhone 3G device.

Please advcie how to resolve this?</description>
		<content:encoded><![CDATA[<p>I followed all the steps mentioned, but still i&#8217;m having the problem of getting Xcode error on provisioning profile as &#8216;this provisioning profile does not have a valid signature or it has a valid but untrusted signature(or it has a valid but untrusted signature)&#8217; when i try to download my application in my jalibroken iPhone 3G device.</p>
<p>Please advcie how to resolve this?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MisterQQ</title>
		<link>http://www.24100.net/2009/02/iphone-sdk-mobile-provisioning-0xe800003a-0xe8000001/comment-page-1/#comment-664</link>
		<dc:creator>MisterQQ</dc:creator>
		<pubDate>Thu, 03 Sep 2009 18:01:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.24100.net/?p=176#comment-664</guid>
		<description>I always get the message &quot;Could not support development.&quot; in the XCode organizer. I have a valid provisioning profile installed on my iPhone.
Can anyone help me ?</description>
		<content:encoded><![CDATA[<p>I always get the message &#8220;Could not support development.&#8221; in the XCode organizer. I have a valid provisioning profile installed on my iPhone.<br />
Can anyone help me ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rich</title>
		<link>http://www.24100.net/2009/02/iphone-sdk-mobile-provisioning-0xe800003a-0xe8000001/comment-page-1/#comment-621</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Wed, 15 Jul 2009 14:57:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.24100.net/?p=176#comment-621</guid>
		<description>Very helpful, thanks for writing this.</description>
		<content:encoded><![CDATA[<p>Very helpful, thanks for writing this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KeithF</title>
		<link>http://www.24100.net/2009/02/iphone-sdk-mobile-provisioning-0xe800003a-0xe8000001/comment-page-1/#comment-618</link>
		<dc:creator>KeithF</dc:creator>
		<pubDate>Tue, 07 Jul 2009 22:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.24100.net/?p=176#comment-618</guid>
		<description>Best web article I&#039;ve found yet on ad hoc distribution, and I&#039;ve just emerged from 3 days of distribution hell and read every fricken article on the web on this topic.  Yours is the best.  Thanks a million!</description>
		<content:encoded><![CDATA[<p>Best web article I&#8217;ve found yet on ad hoc distribution, and I&#8217;ve just emerged from 3 days of distribution hell and read every fricken article on the web on this topic.  Yours is the best.  Thanks a million!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: This Much I Know - &#187; iPhone Ad Hoc distribution for application beta testing</title>
		<link>http://www.24100.net/2009/02/iphone-sdk-mobile-provisioning-0xe800003a-0xe8000001/comment-page-1/#comment-614</link>
		<dc:creator>This Much I Know - &#187; iPhone Ad Hoc distribution for application beta testing</dc:creator>
		<pubDate>Wed, 24 Jun 2009 15:40:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.24100.net/?p=176#comment-614</guid>
		<description>[...]  I can&#8217;t hope to cover the whole mobile provisioning process here, but I would recommend Ralf Rottmann&#8217;s introduction as a good starting point for the [...]</description>
		<content:encoded><![CDATA[<p>[...]  I can&#8217;t hope to cover the whole mobile provisioning process here, but I would recommend Ralf Rottmann&#8217;s introduction as a good starting point for the [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Davies</title>
		<link>http://www.24100.net/2009/02/iphone-sdk-mobile-provisioning-0xe800003a-0xe8000001/comment-page-1/#comment-256</link>
		<dc:creator>John Davies</dc:creator>
		<pubDate>Fri, 05 Jun 2009 12:11:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.24100.net/?p=176#comment-256</guid>
		<description>Many thanks for this, it was very clearly written with anough screen shots to solve my &quot;codesign error: code signing is required for product type &#039;application&#039; in sdk &#039;device iphone os&quot; problem. It turned out to be my certificate name. I&#039;ve been through this so many times trying to solve the famous &quot;Error 0xE800003A&quot; that I now had several certificates and profiles all with slight variations of my name, &quot;John T Davies&quot;, &quot;John Davies&quot;, &quot;JT Davies&quot; etc. It appears that the latest (after starting from scratch again) reads &quot;iPhone Developer: John Davies&quot; in the Keychain Access certificate line and &quot;Jhon T Davies&quot; next to the key in the private key line. Open the cert up and it reads &quot;iPhone Developer: John Davies (8L78...CM)&quot; which is what XCode had inserted into the code-signing line.

Anyway, following the instructions apbove solved the problem although I had two attempts on which &quot;John Davies&quot; to use as your example shows both lines being the same. (I know it&#039;s obvious but when you&#039;ve spent hours trying to get this working you&#039;re ready to try anything and everything.). It&#039;s the one on the certificate line &quot;iPhone Developer: John Davies&quot; in my case.

Finally I&#039;d like to post the reply from Apple that helped me finally get through the &quot;Error 0xE800003A&quot; horror, I&#039;d been working fine on one machine and knew nothing of the horrors of certificates and signing until I tried to put my app onto a second beta tester, I lost days trying to solve it.

---- A reply from Apple (after 1 default response and 2 other emails) ----

Hello John,

The primary issue is reflected by this line in the error log:

Wed May 13 12:09:35 unknown mobile_installation_proxy[1101] :  
entitlement &#039;get-task-allow&#039; has value not permitted by a provisioning  

You mentioned that you&#039;re doing an Ad Hoc build, and that you&#039;d started to create an Entitlements.plist but didn&#039;t complete it. This would be the issue. In order for an Ad Hoc build to run on a device, you have to have the get-task-allow Entitlement turned off. This is described in the Ad Hoc Distribution section of the iPhone Portal. 

In short, create an Entitlements.plist file (File &gt; New File &gt; Code Signing), uncheck the &quot;get-task-allow&quot; checkbox, and enter the name of the file in your Target&#039;s Code Signing Entitlements section.

The second issue is that you have two code signing identities selected for your Project and Target. You have &quot;iPhone Developer: John Davies&quot; on the first line, and &quot;iPhone Distribution: John Davies&quot; on the second line.

Putting aside the inherent conflict of two different code sign identities, there&#039;s also the issue that you should only have one entry, on the Any iPhone OS Device line. Delete the entry on the Code Signing Identity line. Make sure you do this for both your Project and your Target Info windows.

Be sure to do a clean build after making these changes (it might be worthwhile to delete your entire build folder manually).

---- Finally after my thank you ----

I&#039;m glad things are resolved. Xcode can be aggressive with its caching on occasion. I find that these items, done in order of escalation, work to clear out any overly persistent data:

* Clean builds (Build &gt; Clean all Targets)
* Deleting the build folders manually
* Selecting Xcode &gt; Empty Caches...
* Restarting Xcode
* Restarting your Mac

(I haven&#039;t seen an issue that goes past restarting Xcode, but I figured I&#039;d toss it in for completeness.)

---- I&#039;d like to thank the Ralf for the posting above and the guy at Apple who helped me, I&#039;ve left his name off as I&#039;ve not asked permission to post it, I hope they don&#039;t mind.

Good luck everyone,

-John-</description>
		<content:encoded><![CDATA[<p>Many thanks for this, it was very clearly written with anough screen shots to solve my &#8220;codesign error: code signing is required for product type &#8216;application&#8217; in sdk &#8216;device iphone os&#8221; problem. It turned out to be my certificate name. I&#8217;ve been through this so many times trying to solve the famous &#8220;Error 0xE800003A&#8221; that I now had several certificates and profiles all with slight variations of my name, &#8220;John T Davies&#8221;, &#8220;John Davies&#8221;, &#8220;JT Davies&#8221; etc. It appears that the latest (after starting from scratch again) reads &#8220;iPhone Developer: John Davies&#8221; in the Keychain Access certificate line and &#8220;Jhon T Davies&#8221; next to the key in the private key line. Open the cert up and it reads &#8220;iPhone Developer: John Davies (8L78&#8230;CM)&#8221; which is what XCode had inserted into the code-signing line.</p>
<p>Anyway, following the instructions apbove solved the problem although I had two attempts on which &#8220;John Davies&#8221; to use as your example shows both lines being the same. (I know it&#8217;s obvious but when you&#8217;ve spent hours trying to get this working you&#8217;re ready to try anything and everything.). It&#8217;s the one on the certificate line &#8220;iPhone Developer: John Davies&#8221; in my case.</p>
<p>Finally I&#8217;d like to post the reply from Apple that helped me finally get through the &#8220;Error 0xE800003A&#8221; horror, I&#8217;d been working fine on one machine and knew nothing of the horrors of certificates and signing until I tried to put my app onto a second beta tester, I lost days trying to solve it.</p>
<p>&#8212;- A reply from Apple (after 1 default response and 2 other emails) &#8212;-</p>
<p>Hello John,</p>
<p>The primary issue is reflected by this line in the error log:</p>
<p>Wed May 13 12:09:35 unknown mobile_installation_proxy[1101] :<br />
entitlement &#8216;get-task-allow&#8217; has value not permitted by a provisioning  </p>
<p>You mentioned that you&#8217;re doing an Ad Hoc build, and that you&#8217;d started to create an Entitlements.plist but didn&#8217;t complete it. This would be the issue. In order for an Ad Hoc build to run on a device, you have to have the get-task-allow Entitlement turned off. This is described in the Ad Hoc Distribution section of the iPhone Portal. </p>
<p>In short, create an Entitlements.plist file (File &gt; New File &gt; Code Signing), uncheck the &#8220;get-task-allow&#8221; checkbox, and enter the name of the file in your Target&#8217;s Code Signing Entitlements section.</p>
<p>The second issue is that you have two code signing identities selected for your Project and Target. You have &#8220;iPhone Developer: John Davies&#8221; on the first line, and &#8220;iPhone Distribution: John Davies&#8221; on the second line.</p>
<p>Putting aside the inherent conflict of two different code sign identities, there&#8217;s also the issue that you should only have one entry, on the Any iPhone OS Device line. Delete the entry on the Code Signing Identity line. Make sure you do this for both your Project and your Target Info windows.</p>
<p>Be sure to do a clean build after making these changes (it might be worthwhile to delete your entire build folder manually).</p>
<p>&#8212;- Finally after my thank you &#8212;-</p>
<p>I&#8217;m glad things are resolved. Xcode can be aggressive with its caching on occasion. I find that these items, done in order of escalation, work to clear out any overly persistent data:</p>
<p>* Clean builds (Build &gt; Clean all Targets)<br />
* Deleting the build folders manually<br />
* Selecting Xcode &gt; Empty Caches&#8230;<br />
* Restarting Xcode<br />
* Restarting your Mac</p>
<p>(I haven&#8217;t seen an issue that goes past restarting Xcode, but I figured I&#8217;d toss it in for completeness.)</p>
<p>&#8212;- I&#8217;d like to thank the Ralf for the posting above and the guy at Apple who helped me, I&#8217;ve left his name off as I&#8217;ve not asked permission to post it, I hope they don&#8217;t mind.</p>
<p>Good luck everyone,</p>
<p>-John-</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bhanu</title>
		<link>http://www.24100.net/2009/02/iphone-sdk-mobile-provisioning-0xe800003a-0xe8000001/comment-page-1/#comment-250</link>
		<dc:creator>bhanu</dc:creator>
		<pubDate>Wed, 27 May 2009 07:24:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.24100.net/?p=176#comment-250</guid>
		<description>Hi 
vincent and  victor i am also having same problem what you was having,
please help on tis how did you solve that one i am also using PPC G5

Thanks</description>
		<content:encoded><![CDATA[<p>Hi<br />
vincent and  victor i am also having same problem what you was having,<br />
please help on tis how did you solve that one i am also using PPC G5</p>
<p>Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bhanu</title>
		<link>http://www.24100.net/2009/02/iphone-sdk-mobile-provisioning-0xe800003a-0xe8000001/comment-page-1/#comment-249</link>
		<dc:creator>bhanu</dc:creator>
		<pubDate>Wed, 27 May 2009 06:55:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.24100.net/?p=176#comment-249</guid>
		<description>Hi 
i am also getting this Error &quot;Your mobile device has encountered an unexpected error (0xE8000001)&quot; while clicking Build&amp;Go 
i did everything correct 
AppId = BundelIdentifer
i followed all above tips but still i am not geting same error
really please help me on this.
Thanks in advance</description>
		<content:encoded><![CDATA[<p>Hi<br />
i am also getting this Error &#8220;Your mobile device has encountered an unexpected error (0xE8000001)&#8221; while clicking Build&amp;Go<br />
i did everything correct<br />
AppId = BundelIdentifer<br />
i followed all above tips but still i am not geting same error<br />
really please help me on this.<br />
Thanks in advance</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Girish</title>
		<link>http://www.24100.net/2009/02/iphone-sdk-mobile-provisioning-0xe800003a-0xe8000001/comment-page-1/#comment-248</link>
		<dc:creator>Girish</dc:creator>
		<pubDate>Tue, 26 May 2009 07:32:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.24100.net/?p=176#comment-248</guid>
		<description>Thanks for the great article. Without this article, it would have probably taken long time to figure out things as it&#039;s not really straightforward to get the app running on the device. 

*** For others: 
if you encounter AppVerifificationFailed or other 0x00xxxxx errors, do &quot;Build--&gt;Clean All Targets&quot; in XCode before building it again. This simple fix will save you lot of debugging hours. 
***</description>
		<content:encoded><![CDATA[<p>Thanks for the great article. Without this article, it would have probably taken long time to figure out things as it&#8217;s not really straightforward to get the app running on the device. </p>
<p>*** For others:<br />
if you encounter AppVerifificationFailed or other 0x00xxxxx errors, do &#8220;Build&#8211;&gt;Clean All Targets&#8221; in XCode before building it again. This simple fix will save you lot of debugging hours.<br />
***</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sean Kang</title>
		<link>http://www.24100.net/2009/02/iphone-sdk-mobile-provisioning-0xe800003a-0xe8000001/comment-page-1/#comment-247</link>
		<dc:creator>Sean Kang</dc:creator>
		<pubDate>Fri, 22 May 2009 16:44:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.24100.net/?p=176#comment-247</guid>
		<description>This article is so well written, descriptive, and very detailed.   
I am using Xcode 3.1.2, iPhone SDK for iPhone OS 2.2.1, Mac OS 10.5.6....

A bit of the instructions was slightly not in sync with what I had, but those items seemed to be not important.   I finally ran my first iPhone app on the actual device, not just the simulator...

Thanks!</description>
		<content:encoded><![CDATA[<p>This article is so well written, descriptive, and very detailed.<br />
I am using Xcode 3.1.2, iPhone SDK for iPhone OS 2.2.1, Mac OS 10.5.6&#8230;.</p>
<p>A bit of the instructions was slightly not in sync with what I had, but those items seemed to be not important.   I finally ran my first iPhone app on the actual device, not just the simulator&#8230;</p>
<p>Thanks!</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using disk: basic
Page Caching using disk: enhanced (User agent is rejected)
Database Caching 1/14 queries in 0.006 seconds using disk: basic
Object Caching 564/568 objects using disk: basic

Served from: www.24100.net @ 2012-02-07 21:43:11 -->
